About Us
Here you can find info about our entirely competent, highly professional, and experienced team.
Jiayu Zeng
Codename: Food
Roles: Designer, Programmer, Gecko, Banana Slug, Distractor
Jiayu is always exciting. Then she is depressed, nervous and exciting again. Her friend said she was liked a monkey. o(0.0)o She says she doesn’t mind to be a coding monkey, with bananas and other food. Her portfolio is hers here.
Khanh Le
Codename: Machine
Role: Developer, Programmer, Fun Killer, Party Pooper
Rumors said Khanh stole all the coding tasks from his team members and eliminated anyone who opposed. He also didn’t have feelings, you know, like a machine. He was always hiding in the corner and plotting something. Something… evil. Find out more about Khanh here.
Martina Stepisnik
Currently has no photo available, so please enjoy this picture of her cat holding a balloon instead:

Roles: Art Lead, User Test Coordinator, Awkward Turtle, Baker
Martina likes to remain mysterious, so for now you get to know nothing.
Max Fisher
Codename: Peter
Roles: Tester, Coder, Answers the Question “Does this look good?”, Designer, Spy
Max is a Game Design Student at UCSC and professional Cheeto-Eater. Max had many signs that he was going to be more of a coder and less of an “out-doors” person including falling off the swing, falling off his bike, falling off a sled, getting hit with a baseball (with braces!) and falling off his bike again once he got back on (5 stitches!). His portfolio is here.
Taylor Owen
Codename: Emails
Roles: Producer, Programmer, Writer
Taylor was a young boy when the accountants wolves took him. Since then all we’ve been able to get out of him have been howls and spreadsheets. Sometimes he chews our shoes. You can find his portfolio here.
Minh Duong
Role: 3D Modeler
Minh Duong is a blah blah visual artist blah. In 2D and 3D art blah and other blah. Here you can blah his blah at blah.
Jarrett van den Bergh
Codename: Ace
Role: Composer
Jarrett is a first year Game Design Major at UCSC. He loves to write music and would like to dedicate his work to the word three-morrow. We’ve all heard of ‘the day after tomorrow’, right? In his opinion, that’s just too many words. Hopefully, this kind of ingenuity may be a benefit to the team.
Sterling Salvaterra
Codename: Archer
Role: 3D Modeler
Sterling is a second year game design major and has a passion for working on games. He models all the “stuff” that Martina asks for and answers the question, “do you watch Archer?”
Laurie Lee
Role: Character Concept Artist
Laurie is a recent graduate from CSU Northridge, with a Bachelor of Music in Piano Performance. She is currently pursuing to be a project coordinator, as she found her extracurricular activities to be much more enticing. (She still loves music.) At the moment, Laurie does some odd jobs, one being volunteering to be Kaleidoscope’s concept artist. She took painting lessons when she was younger, but never received any formal training when it came to drawing and sketching. Her hobbies are drawing (haha), playing League of Legends, watching movies (her favorite being Gladiator), hanging out all day in the library/bookstore, and, more recently, playing hyakunin-isshu karuta.
Gabriella Rossetti
Roles: Environmental Concept Artist, Logo Designer
Lisa Durand
Role: 3D Modeler
Brian Lambrigger